Indie Game Development & Tutorials. Primarily Maya and UE4. Now with a hint of Chinese 5 spice!
Over Retopologizing
A lesson occurred to me as I drove to work today, after a morning of leisurely retopo'ing my ship, I've been over-retopo'ing. I've been making it WAY too high rez. Whats the point of baking to normals if I'm going to draw in all the details? Well at least I've been getting good at retopo in 3D Coat. Anyway, I'm going to focus on key areas to build and then bake the details in the normal as I should have already been doing. Now that I see it this way I'm not as worried about the amount of work to rebuild it.
-
I'm just going to make you tube vids. Not going to post here and there b/c its redundant. If you like'a dah posts, subscribe to my y...
-
Overburn technique video tutorial from destruct007 on Vimeo . From Peter Shipkov's Overburn technique (maybe not the first to do it b...
-
The real reason for this post is to start thinking out my to-do list, what to do next. The rigging process is slow and I don't want to j...

