Indie Game Development & Tutorials. Primarily Maya and UE4. Now with a hint of Chinese 5 spice!
DOTA2: Phantom Lancer Spear Updated
Most of the criticism I got on my set was overwhelmingly on the spear. I agreed with a lot of the comments and wished I had heard some before. Well I've been sketching some ideas and finally honed in on this. I've updated the set with it and now consider it finished.
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Fluid Rendering Optimizations Maya/MR from destruct007 on Vimeo . Speeding up fluids renders can be key to farm efficiency and iterations ...
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Fire Part 1 from destruct007 on Vimeo . Here we start with the basics of fluid fire in maya. We just get the ball rolling, but it should b...
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I'm alpha/beta testing http://fracture-fx.com/ very cool shatter tool with an RBD solver akin to physX but working with it on 64bit l...