Game Dev Blog
Indie Game Development & Tutorials. Primarily Maya and UE4. Now with a hint of Chinese 5 spice!
PolyCount DOTA2 Contest: Textured
Finally got everything textured. Now some tweaking, make the mask layers, I actually only made LOD1, so I'll go back and uprez a few places... probably just on the armor here and there.
October 16, 2012
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