The real reason for this post is to start thinking out my to-do list, what to do next. The rigging process is slow and I don't want to just keep rigging right now. So I might switch gears to 3rd person Camera setups.
Goal: End of this weekend get an Unreal script based 3rd Person Camera setup working. I have some ideas for it that might be neat. Well neat for a nerd I guess LOL.