Pollock Rig Walk Through
Pollock Rig Walk Through from destruct007 on Vimeo.
Just a video walk though of the rig from the character pipeline we're working on. This rig in this state doesn't import into Unreal, so thats the next step. Scripting a bake/export process.
Josh spent 2 hours setting this up in the character pipeline, and I spent 2 hours painting weights. 4 hours from Character Model to Animation with this level of control (no facial rig).
Have a look at this awesome rig!
2) Ok so I've gotten more feedback and think I'm just about ready to move on to the rest of the body. The face is close. The upper e...
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