Rendering Fluids with higher than 1 Dynamic Attrs


Rendering Fluids with higher than 1 dyn attrs. from destruct007 on Vimeo.

Its not uncommon to sim and render fluids with dynamics attributes higher than 1, but that tends to lead to issues in shading and rendering since maya's internal fluid shader defaults to 0-1 value mapping. Yay! I mean, YAY there's a workable solution!The draw backs to this is not being able to see your ramps entirety, altho you could write a MEL script that just displays your ramp on another ramp...