This is the armor set blocking complete. I'm saving the weapon to do last. I have tons of ideas and I think I'll only be able to settle on one once I see everything else textured and put together.
fixed the normal issue. Went the simpler route of just poly modeling it, instead of sculpting it in 3D Coat. got much cleaner lines and smoother shapes.
Indie Game Development & Tutorials. Primarily Maya and UE4. Now with a hint of Chinese 5 spice!
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I'm alpha/beta testing http://fracture-fx.com/ very cool shatter tool with an RBD solver akin to physX but working with it on 64bit l...
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Fluid Rendering Optimizations Maya/MR from destruct007 on Vimeo . Speeding up fluids renders can be key to farm efficiency and iterations ...
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Overburn technique video tutorial from destruct007 on Vimeo . From Peter Shipkov's Overburn technique (maybe not the first to do it b...