Wednesday, October 24, 2012

DOTA2 Chen update

So I've been hiding in a cave as I re-re-re-work the designs. I'm close to where I want to be to show something. I want to add in the Misc slot something on his chest, maybe attaching the shoulder armor. Not 100% sure yet. Also the weapon is coming along nicely but not ready to show. The theme is "Holy Persuasion", Chens spell take control of any neutral creep or beasts. So its mixing the clean lines of his built in armor with beast motifs. I was thinking of those Gothic lion head knockers (hah I said knockers) But how they mix these ideas well. The mount armor was insane to come up with something "better" than the default which if you look at mounted armor it almost always does what the default does so it was hard to make it new and interesting... I hope I got that. Anyway, this has been/continues to be a trial. Working hard to make me happy with the design :D 
the gauntlets seems a tad simple right now, after I texture them if they still feel that way I'll need to re-address them.

My favorite part of the mount armor is the blade like spike on the front. Seems neat like you don't want to get in his way, ahah.