This is going to be in cut scenes in the next game, one of 2 ships. There are some things I will add like antennas and small bits and pieces once I retopo this beast. Its basically the ship is done with the voxel modeling and kitbashing with tinkerObjects. Anyway next step is retopo... not really even sure where to begin with this guy. If I can't figure out a nice way in 3D Coat I'll use Topogun. But I'm scared either way, LOL. But yeah another level of detailing once its back to poly's.