Pollock Run Cycle

Pollock Run Cycle Unarmed from destruct007 on Vimeo.

First pass at a run cycle. New rig, and first test animation. I referenced the rig into this scene, and quickly did this animation. I couldn't get it to bake down either in FBX export process or in "Bake Simulation". I'm going to talk to a TD friend of mind at work and see what can be done to get this character to import into Unreal.