This isn't really supposed to be the green goblin from the Spiderman world. I'm thinking more of a goblin mage or some sort of interesting fantasy character that will be in a in game engine diorama with a dragon (in progress in maya) maybe more, but first goal is static characters in game. His upper chest will be somewhat visible but he'll be clothed. I'll probably make his hands and feet as separate objects. Done in 3D Coat.
Indie Game Development & Tutorials. Primarily Maya and UE4. Now with a hint of Chinese 5 spice!
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2) Ok so I've gotten more feedback and think I'm just about ready to move on to the rest of the body. The face is close. The upper e...
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Fire Part 1 from destruct007 on Vimeo . Here we start with the basics of fluid fire in maya. We just get the ball rolling, but it should b...
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Overburn technique video tutorial from destruct007 on Vimeo . From Peter Shipkov's Overburn technique (maybe not the first to do it b...