Indie Game Development & Tutorials. Primarily Maya and UE4. Now with a hint of Chinese 5 spice!
Pollock Rig Walk Through
Pollock Rig Walk Through from destruct007 on Vimeo.
Just a video walk though of the rig from the character pipeline we're working on. This rig in this state doesn't import into Unreal, so thats the next step. Scripting a bake/export process.
Josh spent 2 hours setting this up in the character pipeline, and I spent 2 hours painting weights. 4 hours from Character Model to Animation with this level of control (no facial rig).
Have a look at this awesome rig!
-
Fluid Rendering Optimizations Maya/MR from destruct007 on Vimeo . Speeding up fluids renders can be key to farm efficiency and iterations ...
-
2) Ok so I've gotten more feedback and think I'm just about ready to move on to the rest of the body. The face is close. The upper e...
-
Fire Part 1 from destruct007 on Vimeo . Here we start with the basics of fluid fire in maya. We just get the ball rolling, but it should b...