Indie Game Development & Tutorials. Primarily Maya and UE4. Now with a hint of Chinese 5 spice!
First Contact: Hero Face WIP 5
Ok I've been tweaking for ages. I saw other people make characters with separate eyeballs so I did the same, and its much harder but I think it makes it look much more defined and better formed. Just took a while to get there. There's still has something wrong something alien... maybe one more round of critiques will help... Its not as bad if you look at the image full size.
Edit smaller eyeballs (per C86G's critique on polycount)
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Fluid Rendering Optimizations Maya/MR from destruct007 on Vimeo . Speeding up fluids renders can be key to farm efficiency and iterations ...
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2) Ok so I've gotten more feedback and think I'm just about ready to move on to the rest of the body. The face is close. The upper e...
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Fire Part 1 from destruct007 on Vimeo . Here we start with the basics of fluid fire in maya. We just get the ball rolling, but it should b...