This isn't really supposed to be the green goblin from the Spiderman world. I'm thinking more of a goblin mage or some sort of interesting fantasy character that will be in a in game engine diorama with a dragon (in progress in maya) maybe more, but first goal is static characters in game. His upper chest will be somewhat visible but he'll be clothed. I'll probably make his hands and feet as separate objects. Done in 3D Coat.
Indie Game Development & Tutorials. Primarily Maya and UE4. Now with a hint of Chinese 5 spice!
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