Indie Game Development & Tutorials. Primarily Maya and UE4. Now with a hint of Chinese 5 spice!
Generic Character Proportion
We need a generic character to be all characters for gameplay scripting/coding, and testing. This is the generic character shape for humans/humanoid characters. I describe it as a smooth beveled head, with a "onesie" pajama body.
Heads will appear even bigger b/c most characters will have a helmet or hat on.