I've been blogging on a few different blogs that kinda all relate to the same thing CG. One for Indie Game Dev that was mostly in UDK, one for Unity Dynamics and on another site for Eterium the indie game I've been working on, on the side for almost a year.
Other than Eterium, I've merged all the posts from the other blogs in this one and will only blog here. I'll also double post from Eterium here with a bit more explanation and workflow as I feel like. I'll keep tutorials somewhat organised as Maya, 3DCoat, UDK, and Unity possibly others but thats on the to-do list.
Anyway its all going to be here from now on, more focused and more of what I'm up to.