Friday, April 16, 2010

Fire test 1


Fire Test from destruct007 on Vimeo.

Test fire render. Just messing around, trying some things. This has no fluid texturing, and not even the best settings for the fluid sim. What seems to be working is that the fire looks good/sharp & soft w/o turning into smoke. Its got a good speed for film, not too fast but fast enough to feel more "real". Fire is also not that hard when its on a static object. I'm able to focus my resolution to only where its needed (300x200x80) and maximize its use.
Anyway I'm going to move away from the techniques I used to make this so I thought I'd share it as it stands now. I want to push the sim to be better, and. add more detail with adding texture coordinates... we'll see.

The compression really hurts it, lose a lot of the details. I tried this and another version to keep the detail. The glow looks like crap when compressed, I'll see if I can figure out a better way. Anyway here it us for now.

No comments: