Well the going feels slow, but every day I progress forward. This is a small sample of the kit. Making another 2 houses out of it. The crane and white wall textures are not done, no collision meshes etc. Still work to do but getting much closer. I think my mistake was thinking this would be fast.
Indie Game Development & Tutorials. Primarily Maya and UE4. Now with a hint of Chinese 5 spice!
-
I'm alpha/beta testing http://fracture-fx.com/ very cool shatter tool with an RBD solver akin to physX but working with it on 64bit l...
-
Fluid Rendering Optimizations Maya/MR from destruct007 on Vimeo . Speeding up fluids renders can be key to farm efficiency and iterations ...
-
Overburn technique video tutorial from destruct007 on Vimeo . From Peter Shipkov's Overburn technique (maybe not the first to do it b...