Dare I even call this version 01, its more like sketching in 3D or look dev on the tree. The idea is about 3 layers clumps of planes stacked to give depth, with some sort of random spots on them. Using Substance designer to iterate fast... well fast if I was better at it. its slow when you get snagged on something and it takes 30 minutes to realize why. Anywho, forward progress.
Oh and that's an old house model in the back, not new.