Game Dev Blog
Indie Game Development & Tutorials. Primarily Maya and UE4. Now with a hint of Chinese 5 spice!
House v02
working to merge styles, Tood, now house (some more tweaking but its close), next veg. Getting shapes down first then materials next.
Newer Post
Older Post
Home
Fracture alpha/beta Testing.
I'm alpha/beta testing http://fracture-fx.com/ very cool shatter tool with an RBD solver akin to physX but working with it on 64bit l...
Fluid Rendering Optimizations Maya/MR
Fluid Rendering Optimizations Maya/MR from destruct007 on Vimeo . Speeding up fluids renders can be key to farm efficiency and iterations ...
Overburn technique video tutorial
Overburn technique video tutorial from destruct007 on Vimeo . From Peter Shipkov's Overburn technique (maybe not the first to do it b...