Game Dev Blog
Indie Game Development & Tutorials. Primarily Maya and UE4. Now with a hint of Chinese 5 spice!
House v02
working to merge styles, Tood, now house (some more tweaking but its close), next veg. Getting shapes down first then materials next.
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Fluid Rendering Optimizations Maya/MR
Fluid Rendering Optimizations Maya/MR from destruct007 on Vimeo . Speeding up fluids renders can be key to farm efficiency and iterations ...
Fire Part 1
Fire Part 1 from destruct007 on Vimeo . Here we start with the basics of fluid fire in maya. We just get the ball rolling, but it should b...
Fracture alpha/beta Testing.
I'm alpha/beta testing http://fracture-fx.com/ very cool shatter tool with an RBD solver akin to physX but working with it on 64bit l...