Saturday, October 8, 2011

Modular Level Constructed

Just a snap shot from Maya of the level layout. This is fully textured with each segment being over lapping UV'ing in an appropriate way. There's still a lot more work to do but the next step is to get this into unreal, and get the near walls rigged up. By that I mean if a character goes behind a wall that occludes him the wall will disappear visually but of course still collide.