Unreal Development Kit: Materials; An Introduction with Waylon Brinck is great. Just finished this DVD and wow, what a ton of information. I didn't think I really needed this DVD initially since I knew well how to work in the HyperShade in Maya and the Material editor in UDK is similar.
I'm really happy with how much I learned and how many gray areas were cleared up. I love how he broke down the math in a clear way. Some points I was like ARGH of course! now that makes sense! For example how the math behind how "levels" works in Photoshop. Not as complicated as I thought, totally get it.
This DVD is great for beginner-ish to advanced artist comfortable in another 3D app who want to get a solid base for materials in UDK.
This DVD well worth it. Only negative is the lessons are a little dry. I could only watch a few chapters a day, even tho I wanted to watch more.
4.5 stars could only be better with some jokes spattered in there. Top quality instruction, lots of practical, useful examples. Very happy with this purchase. Recommend.
Indie Game Development & Tutorials. Primarily Maya and UE4. Now with a hint of Chinese 5 spice!
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I'm alpha/beta testing http://fracture-fx.com/ very cool shatter tool with an RBD solver akin to physX but working with it on 64bit l...
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Fluid Rendering Optimizations Maya/MR from destruct007 on Vimeo . Speeding up fluids renders can be key to farm efficiency and iterations ...
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Overburn technique video tutorial from destruct007 on Vimeo . From Peter Shipkov's Overburn technique (maybe not the first to do it b...