As with all recommendations a lot depends on what you want to do and what you already know. My programming experience roughly is advanced MEL, some Python, Java, JavaScript, and familiar with C/C++ syntax. I've already gone through a lot of Allars Awesome Blog, all of wildicv's and The Guild Hall's youtube tutorials. Still, I wanted to get Eat3D's UnrealScript - An Introduction and Application to help fill in gaps and felt it was worth a check out being from Eat3D.
If you're like me, with some programming background, then I'd say its still worth it despite being an introduction. Just realize you're mostly paying for the second half. I'm really happy with the skill level and quality of instruction. I still recommend it, b/c he has production knowledge and good examples. Its nice to have them b/c I'm sure I'll re-reference the second half again and again.
I give this DVD a 3.75 stars out of 5 (4.25 if you have less experience). Great, full of useful information, He doesn't explain a few delete & adds in the weapon example, but does a great job explaining most other things. I'd highly recommend this in combination with the other two tutorial links above. Each one has its strengths and together fill in each others gaps to make a nice big picture.
Indie Game Development & Tutorials. Primarily Maya and UE4. Now with a hint of Chinese 5 spice!
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I'm alpha/beta testing http://fracture-fx.com/ very cool shatter tool with an RBD solver akin to physX but working with it on 64bit l...
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Fluid Rendering Optimizations Maya/MR from destruct007 on Vimeo . Speeding up fluids renders can be key to farm efficiency and iterations ...
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Overburn technique video tutorial from destruct007 on Vimeo . From Peter Shipkov's Overburn technique (maybe not the first to do it b...