Indie Game Development & Tutorials. Primarily Maya and UE4. Now with a hint of Chinese 5 spice!
New Game Trailer
Art is all but wrapped on Eterium. Yes there are tons of things I'd like to make better this is pretty much where its going to be art wise. Andrew is still programming, refining gameplay and story. Some art assets are being tweaked and there's the whole sound music thing that's yet to be sorted completely out. So more to do before its ready for the general public but we're getting close!
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Fluid Rendering Optimizations Maya/MR from destruct007 on Vimeo . Speeding up fluids renders can be key to farm efficiency and iterations ...
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Fire Part 1 from destruct007 on Vimeo . Here we start with the basics of fluid fire in maya. We just get the ball rolling, but it should b...
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I'm alpha/beta testing http://fracture-fx.com/ very cool shatter tool with an RBD solver akin to physX but working with it on 64bit l...