Getting back into it

Tonight got the buttons re-worked into a better more understandable state. Kismet needs to be cleaned up still, its a mess right now. I'm now not using the default joy sticks and added a button that has no function yet. Its going to be the use/action button once I can find out where the action command is in kismet. And the new joy sticks/buttons will work on both the small and large iOS screens. Positions and custom button shapes will be finessed later.