So this is a game developer blog of sorts, well really all things UDK that interest me not solely my game I'm developing. So I got to the point of learning rigging from scratch in UDK and realized I needed a model. First asset. Yay! Fun thing is at work I'm learning Fur techniques and Cloth, so that can come later.
Here's the low rez out of Maya characters. I want to learn zBrush and take these in there and uprez them then into topogun or something and get multiple levels of resolution out with normal maps. Thats yet to come, first lets just get these into UDK running around, right?