The topic of CG Unionization is heating up, let me say more on the topic since I feel like my views have changed recently.
A Union is as simple as we agree to group together on these issues. Could be enforcement of labor laws, and lobbying for equal laws across states, fighting subsidies inequalities where they can.
Union is not an agent who will get you more money, agents are agents. Unions are not going to keep students/jr level artist from being abused and over worked b/c they do it to themselves. They can’t effect base salaries b/c that has to be able to naturally sway on a number of factors.
Unions could organize health care, but then companies won’t be afraid of that b/c all their competitors pay equally so it’s easier to add to budgets, and not a line item to be removed.
Set up and manage 401k’s to make it easier for artist to keep theirs, this doesn’t mean the company matches contributions. This could even be cheaper for a company if the benefits are already there.
Union will be what the market wants and what will fit naturally.
The negative is the artist will start paying from their own pocket some full time staff people to use their money on union salaries and lobbying. Organizing health care ++ doesn’t come for free. I think another large part is many union members don’t want to be involved and want it to work for them w/o voting or taking part. Union maybe sound scary but it doesn’t have to be. You have a voice.
So, is this what you want? yes or no?
Indie Game Development & Tutorials. Primarily Maya and UE4. Now with a hint of Chinese 5 spice!
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